Emberborn Sentinel – A stylized fantasy hero character exploring strong facial structure and layered armor design.
This project focuses on creating a bold hero-type character with distinctive silhouette and refined material separation between skin, armor, and accessories.
The character features asymmetrical horn elements and battle-ready armor with subtle surface detailing to enhance realism while maintaining stylized proportions.
Software Used:
• Maya – Base modeling & character build
• ZBrush – High detail sculpting
• Substance Painter – PBR Texturing
• Rendered in Maya (Arnold) / Blender (if applicable)
Focus Areas:
✔ Stylized anatomy
✔ Clean edge flow
✔ Armor material breakup
✔ Character presentation & lighting
This project was developed to strengthen hero character workflow and presentation quality.
Feedback is welcome.