A high-detail futuristic plasma assault rifle designed for AAA real-time applications. This weapon features a sleek hard-surface design with reinforced alloy panels, carbon fiber grip accents, and a visible illuminated energy core chamber running along the main body.
The modular structure includes a tactical scope, vented barrel system, precision muzzle brake, detachable energy magazine, and an exposed plasma capacitor unit beneath the barrel. Special focus was given to mechanical layering, believable panel separation, micro surface wear, and emissive lighting for the energy elements.
Built using a full PBR workflow (Albedo, Normal, Roughness, Metallic, AO) with optimized topology and clean UVs. Designed for seamless integration into Unreal Engine 5 and Unity pipelines.